Dig Deep Get Gold
This is a rhythm/timing game where you try to collect as much gold as possible within 1 minute.
You choose left or right at each branch to decide which way to go. If you time your choice just right, you get a speed boost.
This is my first game jam entry (Ludum Dare 48 Compo). The theme of the jam is "deeper and deeper".
Total development time was about 16 hours.
Source code: https://github.com/timcode77/ld48
Ludum Dare 48 submission: https://ldjam.com/events/ludum-dare/48/dig-deep-get-gold
I used:
- Godot Game Engine 3.3
- Krita 4.4.2
- Reaper DAW 6.2
Status | Released |
Platforms | HTML5 |
Author | Tim77 |
Genre | Rhythm |
Tags | Godot, Ludum Dare 48, My First Game Jam, timing |
Links | Ludum Dare |
Comments
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Took me a bit to understand what was happening but once i understood it, it was pretty fun
Love this game!
I play when I'm bored, my record's 83
Very cool idea! Love the stress that is deploying (is that the right word for that? sorry non-native speaker over here) rapidly after a few speed boosts. The music and its increasing tempo also intensify the game pretty good! Well done.
Thanks for your comment! Maybe you meant "developing"? Glad you liked it!
Yeah, I initially even had in mind to write “developing” but I somehow thought “deploying” would also be fine. Seemed to be wrong. :D